A new journey to the deep underground has begun!




Hello, fellow adventurers! Welcome to the first dev blog for Dungeonought, an ambitious third-person multiplayer dungeon-crawler game that's currently in its early stages of development. I am thrilled to have you join me on this dungeon-deep journey!

At this point, Dungeonought, is in its early prototype stage, and it is crafting its fundamental that will leave players in awe. My vision for the game is to create a good experience where you can adventure your own course into the dungeon, encounter diverse enemies, and uncover the mysteries of the underground.

Development Progress:

  • I still have nothing much except for the Main Menu since it is still in an early development stage.

Dungeonought now is in development on:

  • Multiplayer Co-op - at least I was successfully make a join-able Photon Lobby.
  • Basic Combat System - NPC AI can move in the game.
  • BasicMain Menu - basic functional main menu which can be interact to start the game.

Art and Design:

It will be mostly in the Synty's Lowpoly style.



Thank you for joining me on this exciting journey through the development of Dungeonought. I am committed to creating a game that will spark your imagination and take you to explore the farthest reaches of the dungeon. Stay tuned for more updates, and feel free to reach out with any questions or suggestions!